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ZBrush

How to Create blendshapes to animate faces in Zbrush

Jun 18, 2010 05:25 PM
3D modeling of a cartoon character's face in sculpting software.

THis video from accredited 3D art instructor Andrew Klein covers how to create symmetrical and asymmetrical blendshapes using the 3D sculpting program Zbrush. This is a fairly complex process, utilizing transpose masking features, move brush, smart resym, and morph target tools to accomplish its goal of creating a really cool animated 3D mask.

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