Before you start sculpting in Pixologic's Zbrush 3.1 3D modeling software, you'll want to have references to follow by. So, check out this video to see how to use Andrew Loomis's art books for referencing while sculpting in Zbrush. You'll see where to get Loomis's books on the Internet and what best to work with for your 3D digital animation. Modeling with Zbrush will be a breeze if you have reference to go off of, because you need it.
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1 Comment
What the hells a squrcle!
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