This 5 part tutorial goes through the right steps to use when sculpting a creature or character in Zbrush. If you do things in the right order, it will be easier and create a better result. First, establish a workable base mesh, then make your bust, then part three is to create realistic eyes, part four covers choosing a base material to start painting on and lastly, creating the teeth and finishing up.
Create a good workflow for sculpting in Zbrush - Part 2 of 6
Create a good workflow for sculpting in Zbrush - Part 3 of 6
Create a good workflow for sculpting in Zbrush - Part 4 of 6
Create a good workflow for sculpting in Zbrush - Part 5 of 6
Create a good workflow for sculpting in Zbrush - Part 6 of 6
Just updated your iPhone? You'll find new features for TV, Messages, News, and Shortcuts, as well as important bug fixes and security patches. Find out what's new and changed on your iPhone with the iOS 17.6 update.
Be the First to Comment
Share Your Thoughts