This 5 part tutorial goes through the right steps to use when sculpting a creature or character in Zbrush. If you do things in the right order, it will be easier and create a better result. First, establish a workable base mesh, then make your bust, then part three is to create realistic eyes, part four covers choosing a base material to start painting on and lastly, creating the teeth and finishing up.
Create a good workflow for sculpting in Zbrush - Part 2 of 6
Create a good workflow for sculpting in Zbrush - Part 3 of 6
Create a good workflow for sculpting in Zbrush - Part 4 of 6
Create a good workflow for sculpting in Zbrush - Part 5 of 6
Create a good workflow for sculpting in Zbrush - Part 6 of 6
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