When you use an image as a texture map, usually the object you are applying the texture to is larger than the image, so it gets mapped repeatedly onto the object. When this happens you get a "tiling" effect and that's not usually desired. This tutorial shows you how to create seemless textures (remove the tiled edges) in ZBrush 3.
Just updated your iPhone to iOS 18? You'll find a ton of hot new features for some of your most-used Apple apps. Dive in and see for yourself:
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