This Pixologic Zbrush 3.1 video tutorial shows you how to place eyes in your 3D animated character's head. You'll have to sculpt out those eye sockets out first and then grab a squirkle to work with, using a few tools. If you want to be a great 3D digital animator, learning the basics of Zbrush modeling is a must. You'll see how to move, rotate, and scale an object, too.
- Hot
- Latest
-
How To: Mirror geometry in Zbrush
-
How To: Create actual textures from polypainting in ZBrush 3
-
How To: Fix a hole in a mesh in Zbrush 3.1
-
How To: Present Zbrush work in a portfolio
-
How To: Use the ZProject tool in ZBrush 3
-
How To: Achieve a smoother model in Zbrush
-
How To: Create hair in Maya and transfer it to Zbrush
-
How To: Add Zspheres to a sculpted character in Zbrush 3.1
-
How To: Set up image planes in Zbrush 3.1
-
How To: Use Zspheres in Zbrush
-
How To: Seperate a Maya model for texturing in Zbrush 3.1
-
How To: Use Projection Master in Zbrush
-
How To: Project 3D details from one mesh to another in ZBrush
-
How To: Create blendshapes to animate faces in Zbrush
-
How To: Generate diffuse maps in Zbrush for Maya textures
-
How To: Unwrap UV's to a Zbrush model in Blender
-
How To: Work with Zbrush and Second Life
-
How To: Apply texture maps to a creature in Zbrush 3
-
How To: Create a good workflow for sculpting in Zbrush
-
How To: Mirror geometry in Zbrush
-
How To: Create actual textures from polypainting in ZBrush 3
-
How To: Fix a hole in a mesh in Zbrush 3.1
-
How To: Present Zbrush work in a portfolio
-
How To: Use the ZProject tool in ZBrush 3
-
How To: Achieve a smoother model in Zbrush
-
How To: Create hair in Maya and transfer it to Zbrush
-
How To: Add Zspheres to a sculpted character in Zbrush 3.1
-
How To: Use Zspheres in Zbrush
-
How To: Seperate a Maya model for texturing in Zbrush 3.1
-
How To: Set up image planes in Zbrush 3.1
-
How To: Use Projection Master in Zbrush
-
How To: Create blendshapes to animate faces in Zbrush
-
How To: Generate diffuse maps in Zbrush for Maya textures
-
How To: Project 3D details from one mesh to another in ZBrush
-
How To: Sculpt the details of a shoe in 3D using Zbrush
-
How To: Sculpt a War-Sloth using Zbrush
-
How To: Use basic sculpting methods in Zbrush 3.1
-
How To: Start sculpting in Zbrush 3.1
-
How To: Unwrap UV's to a Zbrush model in Blender
Be the First to Comment
Share Your Thoughts