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How to Use polygroups in Zbrush 3.1

Jun 21, 2008 06:17 AM
"How to Use polygroups in Zbrush 3.1" cover image

Jason Welsh shows you how to use polygroups in Pixologic's Zbrush 3.1 3D sculpting software and explains the difference between a subtool in a polymesh structure, when combining. So, for all you 3D modelers out there, if you want to make great animated characters, this is a good video to check out.

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