How To: Use polygroups in Zbrush 3.1

Use polygroups in Zbrush 3.1

Jason Welsh shows you how to use polygroups in Pixologic's Zbrush 3.1 3D sculpting software and explains the difference between a subtool in a polymesh structure, when combining. So, for all you 3D modelers out there, if you want to make great animated characters, this is a good video to check out.

Be the First to Comment

Share Your Thoughts

  • Hot
  • Latest