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How to Create seemless textures in ZBrush 3

Sep 10, 2007 12:37 AM
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When you use an image as a texture map, usually the object you are applying the texture to is larger than the image, so it gets mapped repeatedly onto the object. When this happens you get a "tiling" effect and that's not usually desired. This tutorial shows you how to create seemless textures (remove the tiled edges) in ZBrush 3.

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